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“Real-time” global illumination

April 9th, 2008

Not related to games, but there are three amazing renderers that work at near real-time speeds.

The first one is Bunkspeed’s HyperShot which I’m using a demo-copy of to visualize some models. Fast and easy to use.

The second is FPrime – which is old LW-based plugin that you have to watch the video of appreciate its power:

Lastly, we have newcomer, VRay-RT based on the excellent VRay renderer (mainly 3DS Max):

Entry Filed under: Game Development

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