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	<title>Comments for Casually Hardcore - Gamer T-Shirts, Video Game Clothing &amp; Geek Culture</title>
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	<description>Buy Video Game T-Shirts and clothing as well as geek culture items.</description>
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		<title>Comment on Does the hardcore gaming scene put off new gamers? by Jdrm03</title>
		<link>http://casuallyhardcore.com/does-the-hardcore-gaming-scene-put-off-new-gamers/#comment-315</link>
		<dc:creator>Jdrm03</dc:creator>
		<pubDate>Sun, 29 Apr 2012 19:15:44 +0000</pubDate>
		<guid isPermaLink="false">http://casuallyhardcore.com/?p=3467#comment-315</guid>
		<description>The &quot;hardcore&quot; scene is being diminished by new gamers.  Look at how much focus Microsoft/Nintendo and less focus from Sony put into trying to get new gamers.  Heck Microsoft doesn&#039;t even give a s**t about dedicated gamer anymore.  

It&#039;s the other way around.  &quot;new gamers&quot; are putting off dedicated gamers from the scene because now the corps focus on making games that &quot;hold your hand&quot; through the game because of this new gamer audience.</description>
		<content:encoded><![CDATA[<p>The &#8220;hardcore&#8221; scene is being diminished by new gamers.  Look at how much focus Microsoft/Nintendo and less focus from Sony put into trying to get new gamers.  Heck Microsoft doesn&#8217;t even give a s**t about dedicated gamer anymore.  </p>
<p>It&#8217;s the other way around.  &#8220;new gamers&#8221; are putting off dedicated gamers from the scene because now the corps focus on making games that &#8220;hold your hand&#8221; through the game because of this new gamer audience.</p>
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		<title>Comment on Do people grow out of video games? by E</title>
		<link>http://casuallyhardcore.com/do-people-grow-out-of-video-games/#comment-308</link>
		<dc:creator>E</dc:creator>
		<pubDate>Tue, 17 Apr 2012 14:25:12 +0000</pubDate>
		<guid isPermaLink="false">http://casuallyhardcore.com/?p=2943#comment-308</guid>
		<description>I used to play video games at 14, a LOT. I grew out of it because I found better stuff to do - who knew programming or drawing would be more interesting? 

I feel like a more well-rounded person now, and I&#039;m forced to use my imagination instead of relying on others&#039; for mindless amusement.

If I had to watch someone play video games, or even go back and time and watch myself play video games at 14, I would not reach some unique &quot;understanding&quot; of this waste of time, only that I ALSO am now wasting time watching them.

Is it fun watching someone get drunk?
No, not for me - I just get annoyed at how stupid they&#039;ve gotten and I can&#039;t relate because I&#039;m sober. This translates to video games directly.</description>
		<content:encoded><![CDATA[<p>I used to play video games at 14, a LOT. I grew out of it because I found better stuff to do &#8211; who knew programming or drawing would be more interesting? </p>
<p>I feel like a more well-rounded person now, and I&#8217;m forced to use my imagination instead of relying on others&#8217; for mindless amusement.</p>
<p>If I had to watch someone play video games, or even go back and time and watch myself play video games at 14, I would not reach some unique &#8220;understanding&#8221; of this waste of time, only that I ALSO am now wasting time watching them.</p>
<p>Is it fun watching someone get drunk?<br />
No, not for me &#8211; I just get annoyed at how stupid they&#8217;ve gotten and I can&#8217;t relate because I&#8217;m sober. This translates to video games directly.</p>
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		<title>Comment on Are Games too complex for new gamers? by Gilly</title>
		<link>http://casuallyhardcore.com/are-games-too-complex-for-new-gamers/#comment-300</link>
		<dc:creator>Gilly</dc:creator>
		<pubDate>Tue, 27 Mar 2012 14:30:04 +0000</pubDate>
		<guid isPermaLink="false">http://casuallyhardcore.com/?p=3456#comment-300</guid>
		<description>Thank you for all the suggestions and insight- a lot of the games have been added to my wish list :) For those who were frustrated by what I said - relax. I&#039;m learning as I go, I&#039;m getting better, I&#039;m having fun with it, and I&#039;m recording some of my flustered confused moments here for the amusement of others. I&#039;m pretty happy with that.</description>
		<content:encoded><![CDATA[<p>Thank you for all the suggestions and insight- a lot of the games have been added to my wish list <img src='http://casuallyhardcore.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  For those who were frustrated by what I said &#8211; relax. I&#8217;m learning as I go, I&#8217;m getting better, I&#8217;m having fun with it, and I&#8217;m recording some of my flustered confused moments here for the amusement of others. I&#8217;m pretty happy with that.</p>
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		<title>Comment on Are Games too complex for new gamers? by Gozo</title>
		<link>http://casuallyhardcore.com/are-games-too-complex-for-new-gamers/#comment-299</link>
		<dc:creator>Gozo</dc:creator>
		<pubDate>Mon, 26 Mar 2012 10:15:46 +0000</pubDate>
		<guid isPermaLink="false">http://casuallyhardcore.com/?p=3456#comment-299</guid>
		<description>Play Dark Souls. It&#039;s very suitable for newbies :)</description>
		<content:encoded><![CDATA[<p>Play Dark Souls. It&#8217;s very suitable for newbies <img src='http://casuallyhardcore.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on Are Games too complex for new gamers? by fjellgren</title>
		<link>http://casuallyhardcore.com/are-games-too-complex-for-new-gamers/#comment-298</link>
		<dc:creator>fjellgren</dc:creator>
		<pubDate>Mon, 26 Mar 2012 01:52:17 +0000</pubDate>
		<guid isPermaLink="false">http://casuallyhardcore.com/?p=3456#comment-298</guid>
		<description>To answer your article&#039;s title, yes, this generation&#039;s games are too complex for &quot;late boomers&quot;.  The main reason being is that as developers strive for more realism and interaction, the more they need to have more complex game pad button combinations/button mashing sequences.  Let me put my idea in perspective.  Starting out on the Nintendo ES with nothing but 5 buttons on it and playing Super Mario as compared to playing Dark Souls/Demon&#039;s Souls on the PS3 (with 18 individual button/analog stick functions) which involves crazy control scheme is like comparing riding a bicycle and piloting a 747.

Learning Super Mario Bros on the original NES is nothing but a piece of cake for a newbie like you.  Dark/Demon&#039;s Souls on the other hand will make you send the 18-function PS3 controller hurling towards the screen just trying to learn how to use your sword&#039;s primary attack and how to get your shield up while not being killed by skinny but heavy hitting enemies.

BUT don&#039;t fret about how complex this gen&#039;s games are.  You know that most mindless shooter game, Call of Duty?  That game actually has one of the easiest control scheme.  Mastering it&#039;s controls will also make you master where the buttons are on your PS3 or Wii game pad.  Carrying that knowledge over to other games will make that particular more complex game a bit more intuitive and thus lessens the learning curve.  Other 7th gen games that have easy control scheme are kiddie and movie tie-up games like Toy Story 3 and the Lego series.

Take note that RPG&#039;s are the games notorious for &quot;twisted&quot; control schemes that make them complicated.  RPG shooters like Fallout 3 and Borderlands involves FPS&#039;s like scheme BUT also a classic RPG&#039;s complex item and abilities utilization scheme.  Non shooter RPG&#039;s like Final Fantasy XIII and XIII-2 scheme also differ from Dark/Demon&#039;s Soul&#039;s scheme so generally, RPG&#039;s are where the learning curve for newbies are a bit too great.

When it comes to enemy A.I. fights (and boss fights), nothing is really too complex.  All you need to do is learn their behaviours and how they react to your actions.  However some games use &quot;cheap&quot; tactics just to amp their games&#039; difficulties and that makes the game seem more complex for newbies (and veteran gamers alike).

Collectibles are nothing new to video games.  Mario collecting power up mushrooms and flowers is basically like Drake collecting treasures throughout the Uncharted universe.  Nothing complex there man, again, just need to pick up one and the next one&#039;s should be obvious as long as you know where to find.

And as a tip, never start your adventure to this gen on multiplayer games.  You mentioned playing Red Dead which to me is a bit horrendous to play because of the third person style and the ultra immersive environment you play in.  Learn the buttons, learn what they do, become an expert on the single player area and you&#039;ll be all right on the multiplayer (which also involves memorizing where other players respawn and hide).

For you to learn and master a PS3 game pad&#039;s buttons and functions, I suggest starting off on games on each genre i.e. God of War or Darksiders for action games, Uncharted or Red Dead for TPS&#039;s, Call of Duty for FPS&#039;s (Battlefield, Killzone and Resistance FPS&#039;s are a bit complicated too) so on and so forth.

Good luck and have fun!</description>
		<content:encoded><![CDATA[<p>To answer your article&#8217;s title, yes, this generation&#8217;s games are too complex for &#8220;late boomers&#8221;.  The main reason being is that as developers strive for more realism and interaction, the more they need to have more complex game pad button combinations/button mashing sequences.  Let me put my idea in perspective.  Starting out on the Nintendo ES with nothing but 5 buttons on it and playing Super Mario as compared to playing Dark Souls/Demon&#8217;s Souls on the PS3 (with 18 individual button/analog stick functions) which involves crazy control scheme is like comparing riding a bicycle and piloting a 747.</p>
<p>Learning Super Mario Bros on the original NES is nothing but a piece of cake for a newbie like you.  Dark/Demon&#8217;s Souls on the other hand will make you send the 18-function PS3 controller hurling towards the screen just trying to learn how to use your sword&#8217;s primary attack and how to get your shield up while not being killed by skinny but heavy hitting enemies.</p>
<p>BUT don&#8217;t fret about how complex this gen&#8217;s games are.  You know that most mindless shooter game, Call of Duty?  That game actually has one of the easiest control scheme.  Mastering it&#8217;s controls will also make you master where the buttons are on your PS3 or Wii game pad.  Carrying that knowledge over to other games will make that particular more complex game a bit more intuitive and thus lessens the learning curve.  Other 7th gen games that have easy control scheme are kiddie and movie tie-up games like Toy Story 3 and the Lego series.</p>
<p>Take note that RPG&#8217;s are the games notorious for &#8220;twisted&#8221; control schemes that make them complicated.  RPG shooters like Fallout 3 and Borderlands involves FPS&#8217;s like scheme BUT also a classic RPG&#8217;s complex item and abilities utilization scheme.  Non shooter RPG&#8217;s like Final Fantasy XIII and XIII-2 scheme also differ from Dark/Demon&#8217;s Soul&#8217;s scheme so generally, RPG&#8217;s are where the learning curve for newbies are a bit too great.</p>
<p>When it comes to enemy A.I. fights (and boss fights), nothing is really too complex.  All you need to do is learn their behaviours and how they react to your actions.  However some games use &#8220;cheap&#8221; tactics just to amp their games&#8217; difficulties and that makes the game seem more complex for newbies (and veteran gamers alike).</p>
<p>Collectibles are nothing new to video games.  Mario collecting power up mushrooms and flowers is basically like Drake collecting treasures throughout the Uncharted universe.  Nothing complex there man, again, just need to pick up one and the next one&#8217;s should be obvious as long as you know where to find.</p>
<p>And as a tip, never start your adventure to this gen on multiplayer games.  You mentioned playing Red Dead which to me is a bit horrendous to play because of the third person style and the ultra immersive environment you play in.  Learn the buttons, learn what they do, become an expert on the single player area and you&#8217;ll be all right on the multiplayer (which also involves memorizing where other players respawn and hide).</p>
<p>For you to learn and master a PS3 game pad&#8217;s buttons and functions, I suggest starting off on games on each genre i.e. God of War or Darksiders for action games, Uncharted or Red Dead for TPS&#8217;s, Call of Duty for FPS&#8217;s (Battlefield, Killzone and Resistance FPS&#8217;s are a bit complicated too) so on and so forth.</p>
<p>Good luck and have fun!</p>
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		<title>Comment on Are Games too complex for new gamers? by zain</title>
		<link>http://casuallyhardcore.com/are-games-too-complex-for-new-gamers/#comment-297</link>
		<dc:creator>zain</dc:creator>
		<pubDate>Sun, 25 Mar 2012 21:23:30 +0000</pubDate>
		<guid isPermaLink="false">http://casuallyhardcore.com/?p=3456#comment-297</guid>
		<description>I&#039;d have to disagree to this, games aren&#039;t too complex for gamers now infact its quite the opposite since every thing is so damn easy now except for games like dark souls ofcourse. Most games just grab ur hand and lead u to the finish while throwing in a lot of cut scenes along the way</description>
		<content:encoded><![CDATA[<p>I&#8217;d have to disagree to this, games aren&#8217;t too complex for gamers now infact its quite the opposite since every thing is so damn easy now except for games like dark souls ofcourse. Most games just grab ur hand and lead u to the finish while throwing in a lot of cut scenes along the way</p>
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		<title>Comment on Are Games too complex for new gamers? by p0rtugalVII</title>
		<link>http://casuallyhardcore.com/are-games-too-complex-for-new-gamers/#comment-296</link>
		<dc:creator>p0rtugalVII</dc:creator>
		<pubDate>Sun, 25 Mar 2012 21:19:30 +0000</pubDate>
		<guid isPermaLink="false">http://casuallyhardcore.com/?p=3456#comment-296</guid>
		<description>If you jump straight into Call of Duty or Skyrim from no previous game knowledge, yeah, that&#039;s complex as hell for a new gamer. It&#039;s all about the build up. Tetris, then Super Mario Bros, Jump into Zelda or Final Fantasy, then Crash Bandicoot or the like, then they&#039;ll have some patience to learn controls of things for a game that is worth their time.</description>
		<content:encoded><![CDATA[<p>If you jump straight into Call of Duty or Skyrim from no previous game knowledge, yeah, that&#8217;s complex as hell for a new gamer. It&#8217;s all about the build up. Tetris, then Super Mario Bros, Jump into Zelda or Final Fantasy, then Crash Bandicoot or the like, then they&#8217;ll have some patience to learn controls of things for a game that is worth their time.</p>
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		<title>Comment on Are Games too complex for new gamers? by Amy</title>
		<link>http://casuallyhardcore.com/are-games-too-complex-for-new-gamers/#comment-295</link>
		<dc:creator>Amy</dc:creator>
		<pubDate>Sun, 25 Mar 2012 18:03:29 +0000</pubDate>
		<guid isPermaLink="false">http://casuallyhardcore.com/?p=3456#comment-295</guid>
		<description>Just rtfm! Everything what you mentioned really IS provided in game. All you need to do is read everything carefully! That&#039;s not the skill that only gamers can have....

Controls? In many games before gameplay even starts you can see something like that http://hclaudelin.files.wordpress.com/2011/05/kaiju_screen03.png 
If it&#039;s not shown then it&#039;s for sure in options. Options, options, where are options? Menu &gt; options. Start button &gt; options &gt; controls (PS3 example) 

Having trouble with finding buttons? Maybe you should get to know where they are BEFORE playing? Seriously, how you were even going to start playing when you don&#039;t know that kind of stuff? If you have trouble with buttons during the game try pause the game to give you the time to find particular button on game pad. 

About treasures in uncharted, in the beginning of the game you&#039;re told to search for them and the treasure blink is shown as an example to remeber it. And that blink is really easily to see. What the game said: you have to look for them. Nothing more. There&#039;s not any other magical way to find them unless you already remember all the maps from the game. 

The newest games are easy as pie. Which is really annoying everyone who seeks some challenge but that players are rather more experienced. 

Please, please, pleeeease don&#039;t never ever suggest that any game is too complex for anyone. What if someone will take it seriously and we will have games which apes could even beat with no problem. 

All you have to do is read, listen everything carefully and think what you&#039;re supposed to do. That&#039;s really not big deal.</description>
		<content:encoded><![CDATA[<p>Just rtfm! Everything what you mentioned really IS provided in game. All you need to do is read everything carefully! That&#8217;s not the skill that only gamers can have&#8230;.</p>
<p>Controls? In many games before gameplay even starts you can see something like that <a href="http://hclaudelin.files.wordpress.com/2011/05/kaiju_screen03.png" rel="nofollow">http://hclaudelin.files.wordpress.com/2011/05/kaiju_screen03.png</a><br />
If it&#8217;s not shown then it&#8217;s for sure in options. Options, options, where are options? Menu &gt; options. Start button &gt; options &gt; controls (PS3 example) </p>
<p>Having trouble with finding buttons? Maybe you should get to know where they are BEFORE playing? Seriously, how you were even going to start playing when you don&#8217;t know that kind of stuff? If you have trouble with buttons during the game try pause the game to give you the time to find particular button on game pad. </p>
<p>About treasures in uncharted, in the beginning of the game you&#8217;re told to search for them and the treasure blink is shown as an example to remeber it. And that blink is really easily to see. What the game said: you have to look for them. Nothing more. There&#8217;s not any other magical way to find them unless you already remember all the maps from the game. </p>
<p>The newest games are easy as pie. Which is really annoying everyone who seeks some challenge but that players are rather more experienced. </p>
<p>Please, please, pleeeease don&#8217;t never ever suggest that any game is too complex for anyone. What if someone will take it seriously and we will have games which apes could even beat with no problem. </p>
<p>All you have to do is read, listen everything carefully and think what you&#8217;re supposed to do. That&#8217;s really not big deal.</p>
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		<title>Comment on Are Games too complex for new gamers? by Onetorulemall</title>
		<link>http://casuallyhardcore.com/are-games-too-complex-for-new-gamers/#comment-294</link>
		<dc:creator>Onetorulemall</dc:creator>
		<pubDate>Sun, 25 Mar 2012 15:37:17 +0000</pubDate>
		<guid isPermaLink="false">http://casuallyhardcore.com/?p=3456#comment-294</guid>
		<description>Try to understand why the game developer put some mechanics and control that way.If you do then with practice it will feel more natural and correct.By playing more games you will come to expect more familiars patterns but there might be something in the corner that is better even if it feels awkward at first.
And don&#039;t expect every game to tell you everything to the in-game tutorial if it has:).Also check the manual (if it has). In fact before playing the new game you bought first read the manual for both controls/mechanism/how to save/even the prologue/characters.Developers still think most people do and they tend to forget to mention some details which they take for granted in-game.</description>
		<content:encoded><![CDATA[<p>Try to understand why the game developer put some mechanics and control that way.If you do then with practice it will feel more natural and correct.By playing more games you will come to expect more familiars patterns but there might be something in the corner that is better even if it feels awkward at first.<br />
And don&#8217;t expect every game to tell you everything to the in-game tutorial if it has:).Also check the manual (if it has). In fact before playing the new game you bought first read the manual for both controls/mechanism/how to save/even the prologue/characters.Developers still think most people do and they tend to forget to mention some details which they take for granted in-game.</p>
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		<title>Comment on Are Games too complex for new gamers? by xino</title>
		<link>http://casuallyhardcore.com/are-games-too-complex-for-new-gamers/#comment-293</link>
		<dc:creator>xino</dc:creator>
		<pubDate>Sun, 25 Mar 2012 15:22:30 +0000</pubDate>
		<guid isPermaLink="false">http://casuallyhardcore.com/?p=3456#comment-293</guid>
		<description>not really, if you&#039;ve played many games under the same genre, you should be familar with how the controls play. Even the developers are always trying to make all config the same to many other games.

So far the game I&#039;ve had complex control with are Twisted Metal, Batman Arkham City.
The control just put me off those games</description>
		<content:encoded><![CDATA[<p>not really, if you&#8217;ve played many games under the same genre, you should be familar with how the controls play. Even the developers are always trying to make all config the same to many other games.</p>
<p>So far the game I&#8217;ve had complex control with are Twisted Metal, Batman Arkham City.<br />
The control just put me off those games</p>
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