NIN2-JUMP review


“A shrewd ninja named NIN-JA stands up to rescue Princess SAKURA who was kidnapped by the evil ninja named NAMAKURA. Be the greatest ninja master in the world in Adventure Mode by flying freely with jump and chain action to clear all fifty stages while following the scenario, and in Score Attack Mode by keeping on attacking enemies appearing one after another. A high-speed shadow play, NIN2-JUMP presented by CAVE Company finally begins here! Your support fuels him up, so please back him up!”

Graphics: 8
Sound: 7
Playability: 8
Accessibility: 7
Replayability: 8


That’s a mighty fine pattern up there! At heart, it’s your everyday collect-and-progress platformer, but it has a considerable pinch of charm with its interesting art style, crazy Japanese mullafugger-ness and – when the need arises – satisfying combat.

(For some bottom-smacking Nin-Ja skills, please clicky clicky:


– It’s only 400MSP and it’s for charity

– Great art style

– Well-designed platform levels with a decent challenge

– Banging boss battles!

– Score Attack mode is fun



– The save corruption, of course

– Unavoidable slow motion when approaching enemies is pretty damn annoying

– Nin-Ja’s character model is an awkward shape, which makes perfect landings and collecting scrolls and collectibles a bit tricky

Buy, trial or avoid?

At 400MSP, and the fact that it’s all for a good cause (do I keep saying that?), you can’t go wrong. Buuuuuuuuuuuuuuuyyy-a!


Final score: 7/10